Today we are bringing back one of the most fundamental LHM features for Counter-Strike - custom killfeed

‍‍Custom killfeed support for Counter-Strike was present in LHM since day one. Due to changes and incompatibilities in Source 2 engine many 3rd party tools stopped working for the time being. This includes HLAE, which was required for custom killfeed in CS:GO.

In LHM 4.5.3 we are re-enabling that support, and this time we are basing our solution on native, built-in commands and parameters of the Counter-Strike 2, which should secure stability and longevity of this feature.

Changelog:

  • Custom Killfeed is now re-enabled for Counter-Strike 2, with no need for HLAE. For safety reasons, game will still launch with -insecure parameter
  • Fixed movement of the smoke grenade on the radar in Ultra HUD
  • Fixed showing players from previous matches that happened on the same server