The newest LHM release is here, focusing heavily on what matters most for live broadcasts: rock-solid reliability, streamlined updates, and giving you more control over your workflow. Version 6.3 introduces new automation capabilities through MCP, vital backend infrastructure upgrades, and highly requested quality-of-life improvements for custom overlay developers.

Model Context Protocol (MCP) Support

A major addition in LHM 6.3 is the introduction of support for the Model Context Protocol (MCP). This communication standard allows external tools and automated agents to securely and directly interact with your LHM ecosystem.

With MCP, you unlock entirely new possibilities for automating your broadcast workflow. It allows you to connect external assistants to LHM to manage most of your data, pull real-time match statistics, or dynamically update your HUD overlays. Some practical use cases include:

  • Database Management: Using an MCP-connected assistant to automatically create teams or players with all the data like nicknames, country or images based on the information and materials provided to it
  • Quick Setup: Generating a whole structure for your upcoming events, including matches and tournament brackets.
  • Rapid Adjustments: Modifying any data and most of the configurations through simple text commands.

Learn more here: https://guide.lhm.gg/docs/lhm-basics/mcp-integration/

Example of MCP use in LHM
Example of MCP use in LHM

New Self-Hosted Installer and Updates

We are changing the way new LHM versions are delivered to your machines. In version 6.3, we have completely migrated our installer and update-fetching system from GitHub servers to our own dedicated, self-hosted solution.

In the past, relying on external repositories sometimes exposed users to rate limits or sudden policy changes, which could block automatic updates. Our proprietary distribution solution solves this issue entirely, guaranteeing much faster, predictable, and 100% reliable installation processes. You can now rest easy knowing your software will update seamlessly, even moments before a crucial broadcast.

Under-the-Hood Infrastructure Upgrades

Version 6.3 also brings fundamental modifications to the architecture of the platform itself. We have implemented a series of infrastructural changes to our servers, which directly translates to a noticeable boost in the overall stability, performance and security of LHM.

Devmode Watermark Removed for Paid Plans

We always listen to the feedback of custom overlay creators, and we’ve made a highly requested change to HUD Devmode. As of 6.3, the Devmode watermark has been entirely removed for all users with a paid LHM subscription.

This change allows you to comfortably test your projects, take clean, professional screenshots for your clients, and showcase your custom HUDs without any visual distractions in the background.

Update to LHM 6.3 Today

LHM 6.3 delivers innovative automation solutions through MCP while focusing heavily on the core aspects of usability: rock-solid platform stability and seamless update delivery.

Download LHM 6.3 today and enjoy a vastly improved, more reliable workflow for your upcoming productions!

Important: Due to the introduction of a new update system, all previous versions will be disabled in the coming days. This means you will not be able to access LHM older than version 6.3.0.

Full Changelog Summary:

  • Added: Support for Model Context Protocol (MCP), allowing external tools and agents to communicate with LHM.
  • Changed: Migrated the .exe installer and in-app update system from GitHub to a reliable, self-hosted solution.
  • Improved: Rolled out major backend infrastructure optimizations, increasing the overall stability of the LHM platform.
  • Removed: The DevMode watermark is now completely disabled for all paid plan subscribers.

To avoid issues with automatic updates caused by the latest GitHub policies, download the latest version of the LHM directly from our website and install it on your PC.