LHM 6.1 is here, bringing all-new Sapphire & Amber CS2 HUDs, a completely redesigned LHM Tournaments tab, Ultra HUD Tournament and Studio overlays, and a massive infrastructure upgrade with LHM Cloud Assets!

We are constantly working to make your production workflow smoother, better looking, and faster. This update focuses on giving you more visual options and ensuring your game assets are always up to date.

New CS2 HUDs

We are thrilled to introduce two brand-new HUDs for CS2: Sapphire CS2 HUD and Amber CS2 HUD.

Sapphire CS2 HUD

Amber CS2 HUD

These new designs are now available for any paid subscription plan (Personal, Professional, and Enterprise). They aren’t just skins: they introduce all the advanced features previously known from the CS2 Premium HUD. Whether you prefer the cool tones of Sapphire or the warm energy of Amber, you can now elevate your broadcast's visual identity instantly.

Tournaments tab redesigned

Managing your events should be seamless. We have completely redesigned the LHM Tournaments tab to make it more efficient and easier to use. The new layout improves navigation and management, allowing you to focus on the competition rather than the configuration.

New Ultra HUD overlays

To further enhance your production value, all Ultra HUDs (CS2, Dota 2, and LoL) now introduce two additional screens:

  • Ultra Tournament Overlay: automatically displays the bracket directly from the LHM Tournaments tab.
  • LHM Studio Overlay: a dedicated small box with customizable host names, perfect for desk segments and studio shots.

LHM Cloud Assets

We have rebuilt our asset hosting system using LHM Cloud, and expanded support for even more game assets, including:

  • CS2: veto maps and radars.
  • Dota 2: heroes and items.
  • League of Legends: champions, items, and summoner spells.
  • Valorant: veto maps and OCR assets.

This change drastically improves update speeds. When a game updates with a new map or hero, LHM will pull the latest assets from the LHM Cloud, ensuring your HUD is always accurate without waiting for a full software patch.

LHM Cameras upgrades

For those using LHM Cameras to bring player reactions to the stream, we’ve introduced quality control options. You can now select between 720p, 480p, 360p, and 240p to manage bandwidth effectively. Additionally, the system will now inform the player if they are behind a symmetric NAT, helping troubleshoot connection issues faster.

Full changelog

  • New CS2 HUDs - Sapphire and Amber - are now available for any paid plan owner (Professional and Enterprise plans have access to more advanced features). They introduce all the features known from CS2 Premium HUD.
  • LHM Tournaments tab has been redesigned to make it more efficient and easier to use.
  • All Ultra HUDs (CS2, Dota 2, LoL) introduce two new additional screens to display: Tournament overlay (bracket from Tournaments tab) and Studio overlay (small box with customizable host names)
  • Rebuilding the asset hosting system using LHM Cloud and supporting even more assets in CS2 (veto maps, radars), Dota 2 (heroes, items), LoL (champions, items, summoner spells), Valorant (veto maps and everything for the OCR to work properly), which will drastically improve the update speed in case of changes in the games.
  • LHM Cameras introduces an option for camera quality change (720p, 480p, 360p, and 240p) and will inform the player if they are behind a symmetric NAT.
  • Library updates and other optimization actions to improve the stability of the entire platform.
  • Other minor improvements and bugfixes to the whole tool.

Make sure to update LHM to the latest version (6.1) in LHM Settings or download the latest version from our website!

Note: Since Tournaments has been rebuilt from scratch, your old tournaments and matches included in them may have to be recreated after the update.