Background

Esport Broadcasting Powerhouse

LHM Replays
for Counter-Strike 2 & Dota 2

LHM Replays offers a simple setup thanks to LHM Cloud and a convenient replay feed that can be used in any mixer - including vMix and OBS. LHM Replays tracks every event during the match to automatically capture and record the most important moments of the game. It plays the replays after each round, and can automatically save the clips for future use - like the post-match compilations.

With LHM Replays, you can determine how much time before and after the event should be captured to decide about the length of the replay. You can also define the delay between PCs.

Get started nowBook a Demo

With LHM Replays, you can determine how much time before and after the event should be captured to decide about the length of the replay.
You can also define the delay between PCs.

How to use LHM Replays?

LHM Replays for Counter-Strike 2 allows you to define the criteria and their priorities, based on which the LHM Replays will capture the events: headshots, multi-kills, or even team kills. Simply check the ones you need and drag & drop to determine the priority.

LHM Replays gives you a dedicated replay feed that you can use for any mixer that supports NDI. For vMix LHM Replays will guide you to help you configure the right replay source with a few simple steps. For OBS it will automatically install a specialized plugin - DistroAV - and setup this mixer itself.

How to set up LHM Replays?

LHM Replays offers a simple setup and it will guide you during the process. LHM will detect itself on multiple active devices and will allow you to choose which instance should be responsible for replay capture and management.

What criteria can you use to define priorities?

In CS2, you can choose to prioritize multikills, headshots or teamkills.

In Dota 2's case, configuration is much easier - simply set your secondary PC delay, time margin for each kill, and that’s it!