Background

Dota 2 HUD Case Study

Oceanic Esports

Just a couple of weeks after we introduced the initial integration of Dota2 in Lexogrine HUD Manager the team from Oceanic Esports approached us asking about the help with the Dota2 tournament they’ve been organizing within a 3 weeks. We’ve been asked to provide both design and development services and deliver 3 different screens - pick, scoreboard and - of course - in-game HUD.

Monitor

Our Design Team prepared very premium-looking and customized interfaces and overlays, making sure that in the end the visuals will be mind-blowing and the whole tournament will stay in the memories of the players and viewers for a long time. Each screen has been carefully analyzed to make sure it will properly show each stage of the game.

The initial implementation of the Dota 2 in the Lexogrine HUD Manager was so stable that during the development we had to fix just a couple of very small bugs and we could’ve fully focused on making sure the technical part of the HUD will perfectly cover all the great visuals that the Design Team has prepared. We are so proud of this implementation and the HUD itself - it marks a new era of the LHM.

The product launched on time and worked exactly how the company wanted it to. The company was most impressed by the fact that the team knew exactly what they needed to do without much guidance on their end and delivered exactly what was required from the project.

Jun Xian Justin Yuen

CEO, Oceanic Esports

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